Privacy Policy

Last updated: 25 August 2026

The Deep Dice is a free dice roguelike playable in a browser and as a mobile app. This policy explains what the game stores about you, why it stores it, and how to get it erased. It covers the game at deepdice.gryn.dev and the iOS and Android apps published under the identifier com.deepdice.game.

1. Who is responsible

The game is made and operated by Dmytro Gryn, an independent developer based in Ukraine, acting as the data controller. For anything in this policy, write to d@gryn.dev.

2. You can play without giving us anything

The game never asks you to register. On first launch it silently creates an anonymous account through Firebase Authentication, and your progress is saved under that account. It holds no name, no email address and nothing that identifies you as a person — only a random identifier.

Signing in with Google or with an email address is optional. It exists for one reason: so that your progress survives a lost device and follows you to a second one. Your identifier stays the same when you do it.

3. What the game stores

DataWhen it appearsWhy
Player identifier On first launch, always Ties your saved game to you. A random string issued by Firebase.
Sign-in details Only if you sign in with Google or email Email address and the sign-in method, held by Firebase Authentication so you can get back into the same account.
Display name Only if you choose one Signs your rows in the leaderboards. It is public — see section 7.
Contact email in settings Only if you type one in An optional field you can fill in and clear at any time.
Game progress and settings As you play Runs, experience, skill tree, achievements, daily challenge results, sound and interface preferences.
Account timestamps Automatically When the account was created and when it was last seen, so inactive accounts can be recognised and cleared.
Recovery key Mobile apps only A random key kept in the device keychain so reinstalling the app does not lose an anonymous account. The server keeps only a one-way hash of it, never the key itself.
Analytics events As you play Which screens you open, how long a session lasts, how a run ended. See section 5.
Technical request data Every request IP address, browser or app version and timestamps, recorded by the web server for security and troubleshooting.

There is no advertising in the game, no in-app purchases, and no tracking across other apps or websites. The game does not ask for your location, contacts, camera, microphone or photos.

4. Why we are allowed to store it

5. Analytics

The game uses Google Analytics 4. The browser reports how you move between screens; the server reports what happened in a run, because a closed tab never gets to report anything itself. Events are labelled with your player identifier, so we can tell one player's session from another's, and are marked as non-personalised — Google is not permitted to use them for advertising. Google retains this data according to the retention period configured on our Analytics property, after which it is deleted automatically.

6. Who else sees your data

We do not sell your data and we do not share it for advertising. It reaches only the services that run the game on our behalf:

Beyond that, we disclose data only if the law obliges us to.

7. Leaderboards are public

If you set a display name, that name appears in the public leaderboards next to your score, visible to every other player and to anyone who opens the game. Nothing else about you is shown there. Choose a name you are willing to have read; you can change it at any time in the game's settings, and the leaderboards follow the change.

8. How long we keep it

9. Security

Traffic between your device and the server is encrypted with HTTPS. Your saved game is written by the server alone — the game running on your device cannot write to the database directly, and database rules enforce that. No system is perfect, and we do not claim ours is.

10. Children

The game is not directed at children under 13, and we do not knowingly collect data from them. If you believe a child has created an account, write to us and we will delete it.

11. Your rights

If you are in the European Economic Area, the United Kingdom, or another region with comparable law, you can ask us to give you a copy of your data, correct it, delete it, restrict how we use it, or object to our use of it. Write to d@gryn.dev and we will answer within 30 days. You also have the right to complain to your local data protection authority.

To erase your account, follow the steps on the account deletion page.

12. Changes

If this policy changes, the date at the top changes with it, and a material change will be announced in the game before it takes effect. The current version always lives at deepdice.gryn.dev/privacy.

13. Contact

Dmytro Gryn — d@gryn.dev